Binaural Renderer for Apple Music
For MacOS – Hear how your Dolby Atmos sessions will sound on Apple Music.
Hear how your Dolby Atmos 7.1.4 track will sound when uploaded to Apple Music
By using the built-in Spatial Audio processing on Apple devices, Binaural Renderer for Apple Music guarantees 100% accuracy when referencing immersive audio content for Apple Music.
Hear how your Dolby Atmos 7.1.4 track will sound when uploaded to Apple Music
By using the built-in Spatial Audio processing on Apple devices, Binaural Renderer for Apple Music guarantees 100% accuracy when referencing immersive audio content for Apple Music.
Apply Apple Spatial binaural rendering to Dolby Atmos 7.1.4 mixes, allowing you to monitor how the spatialized audio will sound on Apple Music.
Monitor 7.1.4 Dolby Atmos content live from the DAW. Supports Apple Spatial headtracking and personalized HRTF on Apple headphones.
Featuring three rendering modes (Headphones Music, Speaker Music and Headphones Movie) for referencing for Apple Music and Apple TV.
“I love using Binaural Renderer to monitor how my masters sound on Apple Music.”
Nathan Dantzler – Grammy Award-winning Mastering Engineer & owner of The Hit Lab (Niall Horan, Teddy Swims, Kelsea Ballerini)
“I can switch now between my stereo mixes, the Dolby renderer & Apple Spatial rendering.”
Andrew Scheps – Grammy Award-winning Mixing Engineer & Record Producer (Adele, Red Hot Chilli Peppers, Beyoncé)
“Binaural Renderer for Apple Music has immediately improved my workflow.”
Oli Morgan – Abbey Road Studios’ Mastering Engineer (Elton John, Sam Smith, Olafur Arnolds)
For workflows using the external Dolby Renderer – includes the Binaural Renderer Link, multi-channel pass-thru output & two switchable stereo aux inputs.
For native Dolby Atmos integration workflows – features three rendering modes, head tracking, personalized HRTF support and input remapping.
Binaural Renderer for Apple Music
Save time and gain peace of mind – no need to emulate how a listener hears Dolby Atmos content.
“Binaural Renderer for Apple Music is essential to my Atmos mixing workflow.”
F. Reid Shippen – 5x Grammy Award-winning Mixer, Engineer & Producer (Kenny Chesney, Gloria Gaynor)
“Binaural Renderer for Apple Music has simplified my workflow considerably.”
Dyre Gormsen – Mastering Engineer / Doly Atmos Immersive Mixer (Arcade Fire, Jason Mraz, Popcaan)
“Audiomovers’ immersive-ready products have been a total game changer.”
Jeff Balding – Producer, Engineer & Music Production Advocate (Eagles, Dan + Shay, Jelly Roll)
How to use Binaural Renderer for Apple Music in Studio One
Apply Apple spatial rendering to Dolby Atmos mixes with Binaural Renderer for Apple Music.
Get started with the Binaural Render for Apple Music desktop app – exclusively for MacOS.
Stream & review multi-channel Dolby Atmos sessions with the LISTENTO iOS Player.
Binaural Renderer for Apple Music
For MacOS – VST 3, AAX, AU plugin formats and desktop app version available.
*Audiomovers Binaural Renderer for Apple Music is solely a product of Audiomovers, and not created or endorsed by Apple Inc. The software provides access to Apple’s binauralization technology.
We worked closely with the relevant Apple and Apple Music teams to make sure Audiomovers Binaural Renderer for Apple Music works correctly.
Save $129.97 on the full suite of products.
- LISTENTO Pro subscription ($199.99)
- OMNIBUS 3.0 ($199.99), INJECT ($49.99) and Binaural Renderer ($79.99)
- Total
$529.96$399.99
Save $100 on the bundle designed for routing and streaming multichannel audio with ease.
- LISTENTO Pro subscription ($199.99)
- OMNIBUS 3.0 ($199.99)
- Total:
$399.98$299.98
Save $40 on the bundle made for routing and reviewing immersive audio sessions with ease.
- Binaural Renderer for Apple Music ($79.99)
- OMNIBUS 3.0 ($199.99)
- Total:
$279.99$239.99